VERONICA

❝I was once so closed off, alone, that... Being this open with people is a challenge.❞



Profile


Name: Veronica
Aliases: Emblian Princess
Age: 18 years.
Height: 160cm.
Occupation: Princess.
Hair Color: White.


personality

Though bent on fulfilling her father's former dream, Veronica carries a certain loneliness inside. This is most evident in Xenologue 1, when she orders her heroes to retreat because she does not want to be alone again. She also seems to be childish, becoming frustrated at Kiran's many victories, as well as having tea parties. Such childish behavior is accompanied by a penchant for violence, as both the story and the Brave Hero version threaten others to "pop their head right off...." However, this violence can be somewhat attributed to the cursed blood of the Emblian royal family, as she reveals to Bruno that she sometimes hears a voice that tells her to kill, after which she wants to do as it says. This is implied to be the voice of Embla herself.Despite her usual attitude and behavior, Veronica seems to possess some capacity of compassion and mercy. This is seen throughout Book II, where she tries to intervene when Surtr attempts to burn down an Askran village in order to kill all of its inhabitants, since she does seek the destruction of Askr, but wants to achieve said goal by conquering the land and its people, instead of Surtr's outright annihilation. This eventually leads to selflessness when she so chooses. Such is the case in Chapter 8 when she willingly leaves with Surtr and Loki in order to save an injured Xander's life.She enjoys the company of Bruno (who is later revealed to be her older brother) and follows what he says. She also shares a strong bond with Xander, who serves as both her guardian and mentor during the first two Books of Heroes. The hostile nature of the Embla royalty lead to a large amount of distrust amongst her family members. Though aside from her brother, Letizia is the only other person that she has a warm relationship with. Letizia's betrayal deeply hurt Veronica, though despite being able to execute her for treason, Veronica found her bond with Letizia too strong to kill her, despite her crimes.As the books continue, Veronica matures significantly, slowly becoming more amicable with the Order of Heroes and even asking for their assistance during the events of Book VI. As she allies with them, she strikes up a friendship with Sharena which at the end of the Book, the two have tea time together at a garden in Embla.Her Brave Hero variation displays Veronica in a different light. She is extremely soft spoken and serious, but still deeply cares about Bruno. While she seems to be aware of her story version's actions, she bears no ill will to both Kiran and the Askran Trio. She does have a slight ruthless streak, but it comes out solely when she vows to kill people who threaten Kiran.



background

The daughter of the late emperor of Embla's first wife, Veronica followed her father's footsteps by venturing to other worlds and enslaving them, and thus, starting a war against Askr. The Emblian populace, alongside her advisers, gave their support for such actions.Book I
Veronica invades several realms, continuously placing Heroes into contracts with her and having them face off against the Order of Heroes. She changes up her tactics in chapter 9, and reacquires a large number of previously liberated heroes under her control in order to invade Askr.
Believing she was targeting the Askran capital, the mysterious man warns the Order about Veronica's attack on their summoning grounds, with the previous heroes serving as a diversion, as she seeks to destroy the summoning ruins in order to render Kiran powerless. Changing her plans to have Kiran beaten, she is stopped and forced to retreat.In the aftermath of Xenologue 1, Bruno asks Veronica if she has felt odd as of late. She then states she sometimes hears a voice telling her to kill, after which she feels like wanting to do what it says.At the end of Chapter 10, Veronica attempts to trap Kiran in the World of Radiance in order to kill them, but Zacharias interferes, allowing them to escape.In Xenologue 2, Veronica is seemingly discussing the Tempest with Bruno, before proceeding to question his true identity, as she knows that her brother is elsewhere. Taking various forms while expressing her surprise at her seeing through her illusion so quickly, the mysterious figure tells Veronica that her name is Loki and also tells her that she will have to wait if she wants to see her true form. Mentioning the rite for the Tempest, Veronica agrees to do it, and proceeds to invade the Tower of Heaven in an attempt to tap into the Tempest's potential.In Paralogue 10, Veronica hands over Naglfar to Loki in return for having her king assist Veronica.Book II
In Chapter 2 of Book II, Veronica confronts the Order of Heroes, revealing that she has joined forces with the kingdom of Múspell to destroy Askr. However, by Chapter 3, it appears that Veronica doesn't fully trust Surtr, though she told Loki that she is fulfilling her pledge to lend them her Heroes.
In Chapter 4, after learning that Surtr will burn Askr and its people to ashes, Veronica intervenes, as though she agrees with Askr's destruction, she wants to conquer the land and its people to Embla. Getting outraged when Surtr questioned her ruling, Veronica, along with Xander, prepare to fight Surtr, when Loki stops the fight once more to inform him that the town is empty and that they should move on to Askr so that its people can learn about his flames.Thus, Veronica was spared from Surtr's wrath momentarily, though later on, when Loki "invited" her to travel to the Kingdom of Múspell and Veronica refused, she was threatened by Surtr who ordered her to come. After Xander confronts him to protect her, both him and Veronica attempted to resist Surtr, but were effortlessly defeated. With Xander badly injured, Veronica gave in to their demands in order for him to be spared. However, she was punished for her defiance and informed by Loki that she would be cast into the fire as an offering.Imprisoned in Surtr's castle along with Ylgr until both were sacrificed to sustain the Rite of Flames, they were rescued by Helbindi, and then told to run away while he holds Surtr off. Unfortunately, Veronica and Ylgr were caught by Laevatein. Still, Veronica taunts her to kill her instead of serving as a sacrifice for the rite. However, Bruno rescues Veronica in a timely intervention, along with the Order of Heroes in a temporary truce. After they defeated Laevatein, Veronica asked Bruno about Xander's situation, in which he responded that he is safe.Book III
Returning to Embla, Veronica hears about Hel's invasion from Loki. Although still furious at Loki for betraying her to Surtr, she restrains herself from attempting to kill her as she's concerned about Hel's forces invading her kingdom and the fact that Bruno hasn't returned from his quest yet. When she questions Loki about her responsibility for starting the invasion, she denies any involvement and brings up the fact that Askr and Embla may have to join forces to stop the dead.
Later, as she returns from a scouting mission from fighting Hel's soldiers, Veronica is forced to admit this fact, as she states that though the enemy soldiers are weak, they keep coming back no matter how many times they're killed. Loki confirms this, and adds that as long as Hel lives, she'll simply keep sending forces until they're killed. It's then that Veronica asks Loki how to enter the Realm of the Dead so she could kill Hel herself.Managing to catch up with the Order of Heroes, she makes a temporary alliance with them, claiming that Hel is a far bigger threat to Embla than Askr. After being informed about the Heart's Rite she decides the group should head to the alternate realm of Embla to find more clues. After staving off another attack from Líf and his army, Veronica finds a passage in the Embla castle about the Rite where the heart was from Hel's creator, Angrboða, and had the power to kill her. However, every time the heart beats, a life is lost, and the heart only grows quiet again once everyone is dead. While everyone agrees that the rite is too dangerous to use in their world, Veronica reasons that since the rite was already performed in that alternate realm, the heart must still be nearby and could be less dangerous to use against Hel.Book IV
At some point after defeating Hel, Veronica leaves Embla to seek out Bruno and Xander, who had been on a quest for some time. She comes across Alfonse and the Order of Heroes, who initially mistake her to be a nightmare, much to her chagrin. Following this, she makes another alliance with Askr as she looks for her brother.
Eventually the group finds what appears to be Bruno and Xander but Alfonse exposes them as illusions which they easily defeat. Upon continuing their journey, Alfonse begins to forget his memories of Bruno but still holds onto Kiran's which Veronica suspects something bad is happening and decides to help them get into Dökkálfheimr.Later when they find Peony's friend Mirabilis, Anna reports that nightmares are pouring all over the various worlds including Embla. Frustrated that Mirabilis is focused more on sleeping than helping, Veronica threatens to seriously hurt her if she doesn't help them into the Nightmare Realm which Mirabilis agrees to help. When Mirabilis is about to send the group into Dökkálfheimr, Triandra appears and sends out endless nightmares to stop the Order which eventually becomes overpowering. Veronica declares she'll stay behind and fend off the nightmares herself claiming it's to save Embla, giving the group the chance to enter into the realm.Book V
Following the defeat of Freyja, Veronica manages to return to the Embla Empire where she finds it invaded by Fáfnir and his army. However she's quickly aided by her brother and the Order of Heroes and they manage to repeal the invasion. During this time, Reginn realizes more information about Fáfnir from Ótr and blacks out.
After the Niðavellir army is repealed, Veronica agrees to let Reginn rest and recover in her castle as thanks for helping her.Book VI
Following the deaths of Fafnir and Eitri, Veronica, along with the Order of Heroes, is looking into the disappearing villages along the Embla-Askr border, making sure the Askrans stay on their side of the border to avoid a potential conflict between the countries, They eventually encounter Veronica's sister figure, Letizia. When the group discovers Elm is they question how he seemingly erased the missing villages. Rather than answer them he responds in disgust that one who carries Embla's blood is working with Askr. After disposing of Elm for the time being, Veronica begins to succumb to the blood curse and hears a voice in her head demanding she kill Askr's bloodline. Not wanting to attack her friends, she begs them to flee while she is still in control. She is then reunited with Letizia who reveals that she has actually been framing Veronica for treason against Embla as revenge for Veronica's father usurping Letizia's family.
She is arrested and sentenced to execution where Letizia deprives her of food and water. When the guards ask her if she is guilty of the charges against her, Veronica denies them, but tells them to ask Letizia for her version of the events, and to never take what anyone says at their word. After the majority of the people turn against Letizia's lies, Veronica is set free by the prison guards. With the prison guards acting as her army, Veronica marches on Letizia. She tells Letizia that while she feels unsuited for the throne, Letizia would be even more unfit than her, as she only ever thinks of herself and never of the people. In the end, Veronica chooses to spare Letizia, as she feels guilty for what her family did to her, and despite everything, she can't forget how much she once looked up to her.



abilities and equipment

ENGAGE

In Fire Emblem Engage, Veronica appears as an Emblem, a spirit-like being that is summoned from a ring, and she has her own unique abilities that separate her from the other Emblems.Known as the Emblem of Heroes. A princess with the power to control heroes from other worlds.Reprisal 血讐 - Grants bonus to damage dealt equal to 30% of damage suffered.Book of Worlds 世界の書 - Book of Worlds advances 1 stage (to max 5) for each consecutive round that unit uses Wait (doesn't attack). Reverts to base stage if unit triggers the effect.Book I: Seal: If unit initiates combat, Freezes foe after combat.
Book II: Flame: If unit initiates combat, sets foe's space on fire after combat.
Book III: Death: If unit initiates combat, deals 10 damage.
Book IV: Dream: If unit initiates combat, restore HP equal to damage dealt during combat.
Book V: Science: If unit initiates combat, restore HP to self and adjacent allies equal to damage dealt during combat.
Level Boost レベルブースト - When unit defeats a foe of a higher level, grants Lvl+1 until the end of battle. (Max +3)SP Conversion SP変換 - Grants +20 SP for each defeated foe.Contract 契約 - Use to grant another action to an adjacent ally who has already acted.Grants Str/Mag/Def/Res+2 to ally during action.
Grants Hit/Avo+30 to ally during action.
Summon Hero 英雄召喚 - When used, Veronica has the option to choose between a red, blue, green, and colorless stone. Red stones will summon sword-wielding units, blue lance, green axe, and colorless has units that wield something other than sword, lance, or axe. Once the user choses a stone, the user will summon a random unit from that stone's summoning pool.The Heroes list is extensive.

heroes

Veronica has quite a few skills acquired throughout the years and has a number of weapons at her disposal at any time, needing only to summon them at her command.PSA: Due to the nature of FIRE EMBLEM and FIRE EMBLEM HEROES, in-game skills, be they BASE skills or INHERITED skills from other units, do not quite work in writing, thus, they will be translated into writing by the writer in this section, as well as the special powers of the unit's weapons. Yes, I will be utilizing skills my Veronica inherited in Heroes.【WEAPONRY】
Élivágar エリヴァーガル - If Veronica initiates attack, bonuses on foes within 2 spaces of her target become penalties through their next actions.
Enclosing Dark 絶闇エンブラ - Accelerates Special trigger. If unit initiates combat or is not adjacent to an ally, grants Atk/Spd+6 to unit during combat, neutralizes effects that prevent unit's follow-up attacks, and the following effects will occur during combat based on the number of foes within 2 spaces of target (excluding target): if = 1, inflicts Spd/Res-4 on foe; if ≥ 2, inflicts Spd/Res-8 on foe and foe cannot counterattack. If unit initiates combat, unit can make a follow-up attack before foe can counterattack.Hliðskjálf フリズスキャルヴ - If struck, foe is sealed (cannot counterattack). If unit attacked, inflicts Atk/Spd/Def/Res-4 on target and foes within 2 spaces of target through their next actions, and grants Atk/Spd/Def/Res+4 to unit and allies within 2 spaces for 1 turn.Grants Atk/Spd+3 to allies within 3 spaces during combat. Inflicts Def/Res-3 on any foe within 3 spaces of unit during combat.Serpentine Staff 蛇の杖 - Foe cannot recover HP during or after combat. After combat, if unit attacked, deals 7 damage to and inflicts【Deep Wounds】on target and foes within 2 spaces of target.Fortify Staff リザーブの杖 - A staff imbued with healing magic. Heals HP and status effects for all allies within a 7-space radius.Veðrfölnir's Egg フェルニルの妖卵 - Grants Spd+3. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat and grants bonus to unit's Atk during combat = total bonuses on ally with the highest total bonuses within 2 spaces. (Example: if an ally within 2 spaces has Atk/Spd/Def/Res+6, grants Atk+24.)
At start of turn, if unit is within 2 spaces of an ally, grants Atk/Spd+6 and the following status to unit and allies within 2 spaces for 1 turn: "unit can move to a space adjacent to any ally within 2 spaces." If unit is within 3 spaces of an ally, grants Atk/Spd+5 to unit during combat.
Pact Blooms 約束の花 - If unit is within 2 spaces of an ally, inflicts Atk/Res-5 on foe during combat, and when unit deals damage to foe during combat, restores 4 HP to unit.Gate-Anchor Axe 波閉ざす錨の斧 - Accelerates Special trigger. If unit is not adjacent to an ally, grants Def/Res+5 to unit and inflicts Def/Res-5 on foe during combat and unit makes a guaranteed follow-up attack.Magical Lantern 魔道のランタン - At start of turn, if unit is within 2 spaces of an ally, grants "unit cannot be slowed by terrain" and "Special cooldown charge per attack during combat" to unit for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Res+5 to unit during combat.Arcane Thunder 魔器・雷公の書 - Accelerates Special trigger. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, grants Special cooldown charge to unit per attack, and neutralizes foe's bonuses to Spd/Res during combat, and also, if unit's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.Ífingr イーヴィングル - Effective against dragon foes. If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+6 to unit and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat, but after combat, if unit attacked, inflicts Atk/Spd/Def/Res-4 on nearest ally through its next action.
Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit and neutralizes foe's bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat.
United Bouquet 二国の花嫁のブーケ - Accelerates Special triggerAt start of turn, if unit's HP ≥ 25%, grants Atk/Spd+6 to unit for 1 turn and unit can move 1 extra space. At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd/Def/Res = number of allies within 3 rows or 3 columns centered on unit × 3, + 5 (max 14), neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and deals damage = 20% of unit's Spd during combat, and also, when unit deals damage to foe during combat, restores X HP to unit (X = number of spaces from start position to end position of whoever initiated combat × 3; max 12; triggers even if 0 damage is dealt).【SPECIAL SKILLS】
Windfire Balm 業火疾風の祝福 - When healing an ally with a staff, grants all allies Atk/Spd+6 for 1 turn.
Rally Speed/Resistance 速さ魔防の応援 - Grants Spd/Res+6 to target ally for 1 turn.Draconic Aura 竜裂 - Boosts damage by 30% of unit's Atk.Bonfire 緋炎 - Boosts damage dealt by 50% of unit's Def.Glimmer 凶星 - Grants +50% to damage dealt.Ruptured Sky 破天 - A Special Skill from Byleth. Boosts damage by 20% of foe's Atk.
If in combat against a dragon foe or beast foe, boosts damage by 40% instead of 20%.
Glacies 氷華 - Boosts damage by 80% of unit's Res.Holy Panic 恐慌の聖光 - If an Assist skill is used, unit's Special cooldown count does not go down. When Special triggers, boosts damage by 25% of foe's Res. (Calculates damage from staff after combat damage is added.) If Special is triggered during combat, inflicts Atk/Spd-6 and【Panic】on target and foes within 2 spaces of target after combat.Growing Thunder 爆雷 - Before combat this unit initiates, foes in a wide area around target take damage equal to (unit's Atk minus foe's Def or Res).No Quarter 車懸 - Boosts damage depending on how much her strength has boosted when a critical triggers (if foe is heavy armor, the damage is larger). If Special triggers, neutralizes foe's "reduces damage" effects from non-Special skills.Enclosure 閉界 - Boosts Special damage by 25% of unit's Atk. If Special triggers. neutralizes "reduce damage by X%" effects from non-Special skills. Neutralizes effects that inflict "Special cooldown charge -X" on unit during combat.【SKILLS】
HP/Speed Boost HP速さ - Grants HP+4, Spd+2.
Life and Death 死線 - Grants Atk/Spd+7. Inflicts Def/Res-5.Fury 獅子奮迅 - Grants Atk/Spd/Def/Res+4. After combat, deals 8 damage to unit.Flashing Blade 柔剣 - If unit's Spd > foe's Spd, grants Special cooldown charge +1 and deals +5 damage per unit's attack.Attack/Speed Solo 攻撃速さの孤軍 - If unit is not adjacent to an ally, grants Atk/Spd+7 during combat.Attack/Defense Solo 攻撃守備の孤軍 - If unit is not adjacent to an ally, grants Atk/Def+7 during combat.Attack/Speed Push 攻撃速さの渾身 - At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+7, but after combat, if unit attacked, deals 5 damage to unit.Attack/Speed Catch 攻撃速さの機先 - At start of combat, if foe's HP equals 100% or if【Penalty】is active on foe, grants Atk/Spd+3 to unit during combat.Attack/Speed Ideal 攻撃速さの万全 - At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Atk/Spd+7 to unit during combat. At start of combat, if unit's HP = 100% and【Bonus】is active on unit, grants an additional Atk/Spd+2 to unit during combat.Attack/Speed Excel 攻撃速さの突破 - If unit or foe initiates combat after moving to a different space, grants Atk/Spd+6 and Atk/Spd+X to unit during combat (X = number of spaces from start position to end position of whoever initiated combat; max 4), and also, if unit initiates combat, reduces damage from foe's attacks by X × 3 during combat (excluding area-of-effect Specials). If foe's attack triggers foe's Special, reduces damage dealt to unit by X × 3 during combat (excluding area-of-effect Specials).Flared Sparrow 鬼神飛燕の炎撃 - If unit initiates combat, deals 7 damage to foe as combat begins (effects that reduce damage "during combat" do not apply; will not reduce foe's HP below 1), grants Atk/Spd+7 to unit during combat, and applies【Divine Vein (Flame)】 on 5 spaces in a line centered on foe's space (oriented left to right based on the direction unit is facing) for 1 turn after combat.Mirror Strike 鬼神明鏡の一撃 - If unit initiates combat, grants Atk/Res+4 during combat.Still Water 止水 - Grants Atk/Res+7. Inflicts Def-5.Renewal 回復 - A passive skill that heals from time to time.Wrathful Staff 神罰の杖 - Damage from their staff will be calculated the same as other weapons.Dazzling Shift 幻惑・転移 - Unit can move to a space adjacent to an ally within 2 spaces. Inflicts Spd-4 on foe during combat and foe cannot counterattack.Killing Intent (from Thrasir) - At start of turn, inflicts【Exposure】on nearest foes within 5 spaces of unit and foes within 2 spaces of those foes through their next actions. At start of combat, if foe's HP ≤ 99% or if【Penalty】is active on foe, inflicts Spd/Res-5 on foe during combat, and also, if unit initiates combat, unit can make a follow-up attack before foe can counterattack.Lull Attack/Resistance 攻撃魔防の凪 - Inflicts Atk/Res-X on foe (X = 4 + number of Bonus effects active on foe; max 8; excludes stat bonuses) and neutralizes foe's bonuses to Atk/Res during combat.Lull Attack/Defense 攻撃守備の凪 - Inflicts Atk/Def-X on foe (X = 4 + number of Bonus effects active on foe; max 8; excludes stat bonuses) and neutralizes foe's bonuses to Atk/Def during combat.Lull Speed/Resistance 速さ魔防の凪 - Inflicts Spd/Res-X on foe (X = 4 + number of Bonus effects active on foe; max 8; excludes stat bonuses) and neutralizes foe's bonuses to Spd/Res during combat.Speed & Resistance Far Trace 速さ魔防の遠影 - Inflicts Spd/Res-4 on foe during combat and unit deals +7 damage including when dealing damage with a Special triggered before combat.Potent 神速 - Inflicts Spd/Def-4 on foe during combat and reduces damage from attacks during combat and from area-of-effect Specials by 30%, if decreasing the Spd difference necessary to make a follow-up attack, triggers 【Potent Follow X%】 during combat (if unit cannot perform follow-up and attack twice, X = 80; otherwise, X = 40).Chill Speed 速さの封印 - At start of turn, inflicts Spd-7 on foe on the enemy team with the highest Spd through its next action.Chill Resistance 魔防の封印 - At start of turn, inflicts Res-7 on foe on the enemy team with the highest Res through its next action.Rouse Attack/Speed 攻撃速さの奮起 - At start of turn, if unit is not adjacent to an ally, grants Atk/Spd+6 and【Null Panic】to unit for 1 turn.Attack/Speed Menace 攻撃速さの脅嚇 - At start of turn, if unit is within 4 spaces of a foe, inflicts Atk/Spd-6 on closest foes through their next actions and grants Atk/Spd+6 to unit for 1 turn.Attack/Defense Gap 攻撃守備の大開放 - At start of turn, grants Atk/Def+5 to ally with the highest Atk+Def total for 1 turn. (Excludes unit.)Time's Pulse 始まりの鼓動 - Quickens the charging of a special skill, making it ready faster.Drive Defense 守備の大紋章 - Grants Def+3 to allies within 2 spaces during combat.Close Guard 近距離警戒 - Allies within 2 spaces gain: "If foe uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+4 during combat."Savage Blow 死の吐息 - If unit initiates combat, deals 7 damage to foes within 2 spaces of target after combat.Odd Attack Wave 攻撃の波・奇数 - At start of odd-numbered turns, grants Atk+6 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent.)Panic Smoke 恐慌の幻煙 - After combat, inflicts Atk/Spd/Def/Res-3 and【Panic】on target and foes within 2 spaces of target through their next actions, and grants【Foe Penalty Doubler】to unit and allies in cardinal directions.Attack & Speed Ploy 攻撃速さの謀策 - At start of player phase or enemy phase, if any foes within 3 rows or 3 columns centered on unit have Res < unit's Res+5, inflicts Atk/Spd-7,【Ploy】, and【Exposure】 on those foes through their next actions.Defense & Resistance Smoke 守備魔防の紫煙 - After combat, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions, grants Atk+6 to unit and allies within 2 spaces of unit for 1 turn, and grants【Pathfinder】to unit for 1 turn.Extra Recovery 快癒・追加 - Restores 20 HP to allies within 2 spaces of unit and neutralizes any【Penalty】on those allies (excluding penalties inflicted at start of turn).Embla's Ward エンブラの加護 - An item that protects Veronica, has limited usage. Any damage targeted towards her will be nullified.【STATUS EFFECTS LIST】
【Penalty】All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
【Pathfinder】When an ally moves through unit's space, that space is counted as 0 spaces moved instead of 1 space. (Unit's space can be freely added to ally's normal movement. Applies only to allies with movement types that allow movement through unit's space.)【Panic】Converts bonuses on target into penalties through its next action.【Null Panic】If unit is inflicted with Panic (bonuses converted to penalties), neutralizes the "converts bonuses on target to penalties" effect for 1 turn. (Even though the effect is neutralized, the Panic status remains, and is treated as a Penalty status.)【Potent Follow X%】 Triggers an additional follow-up attack immediately after unit's standard follow-up attack and deals damage = X% of unit's normal attack damage (if unit cannot make a follow-up attack, this effect triggers when the standard follow-up attack would occur; this effect is treated like a follow-up attack, so effects like "reduce damage by X%" still apply, but this effect is not affected by effects that prevent follow-ups or "attacks twice" effects; only highest value applied; does not stack).【Ploy】
Neutralizes【Bonus Doubler】,【Treachery】, and【Grand Strategy】effects active on unit during combat through unit's next action.
【Exposure】
Foe's attacks deal +10 damage.
【Bonus Doubler】
Grants bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit's stats for 1 turn. Calculates each stat bonus independently.
【Treachery】
Unit deals additional damage = total bonuses on unit for 1 turn.
【Foe Penalty Doubler】
Inflicts penalty on foe's Atk/Spd/Def/Res during combat = any current penalty on each of those stats through their next action. Calculates each stat penalty independently.
【Grand Strategy】
Grants bonus to Atk/Spd/Def/Res during combat = current penalty on each of unit's stats × 2 for 1 turn. (Example: if unit has -7 penalty to Atk, grants Atk+14, for a net bonus of Atk+7.) Calculates each stat bonus independently.
Unit's negative effects that last "through unit's next action" will remain in effect until this status (Grand Strategy) is neutralized.【Divine Vein (Flame)】
Applies the following effects on space: Acts as difficult terrain for foes with Range = 2 (moving over this space costs +1 movement; does not apply to "cannot be slowed by terrain" effects; movement cost cannot exceed unit's allowed movement). At start of enemy phase, deals 7 damage to foe, and also, as combat begins, deals an additional 7 damage to foe (effects that reduce damage "during combat" do not apply; will not reduce foe's HP below 1). (Divine Vein effects do not stack; replaces any existing Divine Vein effect; Divine Vein effects applied simultaneously cancel each other out.)
【Deep Wounds】Unit's HP cannot be healed through its next action.



Trivia

- Veronica shares her English voice actress, Wendee Lee, with Lyn, Sophia, and Maria.- As part of a promotion for Fire Emblem Heroes, the social app Miitomo allowed players to unlock costume pieces to dress their Mii avatar up as Veronica.- Veronica came in 2nd among female characters in Round 2 of the Fire Emblem Heroes Choose Your Legends popularity poll with 29,206 votes.
-- As a result, Veronica is the first Heroes antagonist to become a playable character in Heroes, albeit an alternative form rather than her original self. She is also the first Heroes character, antagonist or otherwise, to place second or above in a Choose Your Legends event.
- Veronica's base version is currently not playable in Heroes. However, she makes her playable debut in her base form in Dragalia Lost.- When in her Resplendent attire, the Radiant Dawn incarnation of Sanaki claims to be the same age as her. This correlates to Veronica being 13 years old.- In one of Kozaki Yusuke's tweets, he mentioned that Brave Veronica was designed to look one and half years older than the original Veronica due to her release as a Brave Hero being set one and a half years after the launch of Heroes. This makes Brave Veronica 14 to 15 years old.
-- According to the Fire Emblem Heroes Character Illustrations Vol. 1 book, Veronica stands at 150cm (or about 4'11).
- Veronica is the first original character from Heroes to have a Legendary Hero variant that is separated from her original variant.- Veronica is the first original character from Heroes to receive an updated base art design during the course of the story, with her appearance updating during the events of Book VI.